@startuml
sprite $swagger [48x48/16] {
00000000000000000159BDEFFEDB85100000000000000000
0000000000000016CFFFFFFFFFFFFFFC6100000000000000
00000000000018FFFFFFFFFFFFFFFFFFFF81000000000000
000000000006FFFFFFFFFFFFFFFFFFFFFFFF800000000000
0000000002CFFFFFFFFFFFFFFFFFFFFFFFFFFC2000000000
000000004FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF400000000
00000005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF60000000
0000006FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF6000000
000004FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF400000
00002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF20000
0000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC0000
0007FFFFFFFFFFFDBDFFFFFFFFFFFFECDFFFFFFFFFFF7000
001FFFFFFFFFFA1005FFFFFFFFFFFF4001AFFFFFFFFFF100
008FFFFFFFFFD00005FFFFFFFFFFFF40000CFFFFFFFFF800
01FFFFFFFFFF70038BFFFFFFFFFFFFB83007FFFFFFFFFF10
06FFFFFFFFFF500CFFFFFFFFFFFFFFFFC004FFFFFFFFFF60
0CFFFFFFFFFF400EFFFFFFFFFFFFFFFFD004FFFFFFFFFFC0
1FFFFFFFFFFF300EFFFFFFFFFFFFFFFFE003FFFFFFFFFFF1
5FFFFFFFFFFF200EFFFFFFFFFFFFFFFFF002FFFFFFFFFFF5
9FFFFFFFFFFF000FFFFFFFFFFFFFFFFFF101FFFFFFFFFFF8
BFFFFFFFFFFE002FFFFFFFFFFFFFFFFFF300EFFFFFFFFFFB
DFFFFFFFFFFA005FFFFFFFFFFFFFFFFFF500AFFFFFFFFFFD
EFFFFFFFFB5000CFF76EFFE66EFFE67FFC0005AFFFFFFFFE
FFFFFFFFF6000AFF8004FF6006FF4008FFA0006FFFFFFFFF
FFFFFFFFF6000AFF8004FF6006FF4008FFA0006FFFFFFFFF
EFFFFFFFFA5000DFF76DFFE66EFFE67FFC0005BFFFFFFFFE
DFFFFFFFFFF9005FFFFFFFFFFFFFFFFFF500AFFFFFFFFFFD
BFFFFFFFFFFF001FFFFFFFFFFFFFFFFFF200FFFFFFFFFFFB
9FFFFFFFFFFF100FFFFFFFFFFFFFFFFFF000FFFFFFFFFFF8
5FFFFFFFFFFF200EFFFFFFFFFFFFFFFFF001FFFFFFFFFFF5
1FFFFFFFFFFF200DFFFFFFFFFFFFFFFFE002FFFFFFFFFFF1
0CFFFFFFFFFF300CFFFFFFFFFFFFFFFFE004FFFFFFFFFFC0
06FFFFFFFFFF500BFFFFFFFFFFFFFFFFC005FFFFFFFFFF60
01FFFFFFFFFF70039BFFFFFFFFFFFFB83007FFFFFFFFFF10
008FFFFFFFFFC00006FFFFFFFFFFFF50000DFFFFFFFFF800
001FFFFFFFFFFA1006FFFFFFFFFFFF5001AFFFFFFFFFF100
0007FFFFFFFFFFFDCEFFFFFFFFFFFFDBCFFFFFFFFFFF7000
0000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC0000
00002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE20000
000004FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF400000
0000006FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF6000000
00000005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF60000000
000000004FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF400000000
0000000002CFFFFFFFFFFFFFFFFFFFFFFFFFFC2000000000
000000000006FFFFFFFFFFFFFFFFFFFFFFFF800000000000
00000000000018FFFFFFFFFFFFFFFFFFFF81000000000000
0000000000000016CFFFFFFFFFFFFFFC6100000000000000
00000000000000000158BDEFFEDB85100000000000000000
}


!define DEV2_SWAGGER(_alias) ENTITY(rectangle,black,swagger,_alias,DEV2 SWAGGER)
!define DEV2_SWAGGER(_alias, _label) ENTITY(rectangle,black,swagger,_label, _alias,DEV2 SWAGGER)
!define DEV2_SWAGGER(_alias, _label, _shape) ENTITY(_shape,black,swagger,_label, _alias,DEV2 SWAGGER)
!define DEV2_SWAGGER(_alias, _label, _shape, _color) ENTITY(_shape,_color,swagger,_label, _alias,DEV2 SWAGGER)
skinparam folderBackgroundColor<<DEV2 SWAGGER>> White
@enduml